SFC-related missions, sources, patches and misc utilities

(SFC:OP Patches)
(SFC Modeling tools)
Line 183: Line 183:
 
=== SFC Modeling tools ===
 
=== SFC Modeling tools ===
  
    * SFC Models viewer (Size: 228kb)
+
* [http://klingon.pet.dhs.org/sources_and_utils/Modeling/SFC_mod_viewer.zip SFC Models viewer]
    * 3dsMax R3 SFC .MOD format plugin (Size: 52kb)
+
** Size: 228kb
    * 3dsMax R4 (and R5) SFC .MOD format plugin (Size: 22kb)
+
* [http://klingon.pet.dhs.org/sources_and_utils/Modeling/3DSMaxR3SFCImpExpPublicRelease.zip 3dsMax R3 SFC .MOD format plugin]
    * SFC_tutorial-creating_break_models-DIVX.avi (Size: 14mb, by Joker)
+
** Size: 52kb
    * SFC_tutorial-texturing_and_illumination-DIVX.avi (Size: 32mb, by Joker)
+
* [http://klingon.pet.dhs.org/sources_and_utils/Modeling/3DSMaxR4SFCImpExpPublicRelease.zip 3dsMax R4 (and R5) SFC .MOD format plugin]
 +
** Size: 22kb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/Modeling/SFC_tutorial-creating_break_models-DIVX.avi SFC_tutorial-creating_break_models-DIVX.avi]
 +
** Size: 14mb, by Joker
 +
* [http://klingon.pet.dhs.org/sources_and_utils/Modeling/SFC_tutorial-texturing_and_illumination-DIVX.avi SFC_tutorial-texturing_and_illumination-DIVX.avi]
 +
** Size: 32mb, by Joker
  
  
Other/Misc files:
+
=== Other/Misc files ===
 +
 
 +
* [http://klingon.pet.dhs.org/sources_and_utils/setup-ezini.exe EzINI installer]
 +
** size: 2.4Mb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/ShipEditv30202.zip ShipEdit v3.02.02 for SFC:EAW]
 +
** size: 6.3Mb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SE39902bPword.zip ShipEdit v3.99.02 beta]
 +
** for SFC:OP
 +
** Requires ShipEdit v3.02.02
 +
** size: 2.6Mb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/EAW_Sulu_Bonus_missions.zip EAW_Sulu_Bonus_missions.zip]
 +
** Recompiled for SFC:OP
 +
** size: 496k
 +
* [http://klingon.pet.dhs.org/sources_and_utils/OP_Scripts.zip OP_Scripts.zip]
 +
** Taldren's pristine sources for the SFC:OP scripts
 +
** size: 4.9MB
 +
* [http://klingon.pet.dhs.org/sources_and_utils/Bonus.exe Bonus.exe]
 +
** Taldren's Bonus missions for SFC:OP
 +
** size: 65Kb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/Comparator.exe Comparator.exe]
 +
** MagnumMan's Shiplist Comparator for EAW and OP
 +
** size: 163kb
 +
* [http://klingon.pet.dhs.org/sources_and_utils/GAW_Models.zip GAW_Models.zip]
 +
** Additional models, released from Taldren
 +
** size: 11.1mb
 +
 
 +
 
 +
=== SFC2 Server kits ===
 +
 
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFC2Server2036.zip SFC2Server2036.zip]
 +
** SFC:EAW 2.0.3.6 server kit (size: 12MB)
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer2552_B36.zip SFCOPServer2552_B36.zip]
 +
** SFC:OP 2.5.5.2 Beta36 server kit
 +
** size: 15.8MB
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer2550.zip SFCOPServer2550.zip]
 +
** size: 25.3MB
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer25412.zip SFCOPServer25412.zip]
 +
** size: 25.3MB
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer25410.zip SFCOPServer25410.zip]
 +
** size: 25.3MB
 +
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer2538.zip SFCOPServer2538.zip]
 +
** size: 15.8MB
 +
** updated: 20030324
  
    * EzINI installer size: 2.4Mb
 
    * ShipEdit v3.02.02 for SFC:EAW size: 6.3Mb
 
    * ShipEdit v3.99.02 beta, for SFC:OP. (Requires ShipEdit v3.02.02) size: 2.6Mb
 
    * EAW_Sulu_Bonus_missions.zip size: 496k
 
    * OP_Scripts.zip size: 4.9MB (Taldren's pristine sources for the SFC:OP scripts)
 
    * Bonus.exe size: 65Kb (Taldren's Bonus missions for SFC:OP)
 
    * Comparator.exe size: 163kb (MagnumMan's Shiplist Comparator for EAW and OP)
 
    * GAW_Models.zip size: 11.1mb (Additional models, released from Taldren)
 
  
  
SFC2 Server kits:
 
  
    * SFC2Server2036.zip, SFC:EAW server kit (size: 12MB)
 
    * SFCOPServer2538.zip, SFC:OP server kit, includes latest .EXE (size: 15.8MB updated: 20030324)
 
    * SFCOPServer25410.zip (size: 25.3MB)
 
    * SFCOPServer25412.zip (size: 25.3MB)
 
    * SFCOPServer2550.zip (size: 25.3MB)
 
    * SFCOPServer2552_B36.zip (size: 15.8MB)
 
  
  

Revision as of 12:09, 5 May 2011

Contents

SFC-related Sources, packages, patches and utilities

SFC:OP 2552 Patches and Serverkit


About patch 2.5.4.10, 2.5.4.12, 2.5.5.0, 2.5.5.2: There are 2 hidden features introduced in 25410. This is how you use them.


New Arcs

Edit the shiplist and put in these arcs where you want them.

  • FALX/FARX -> FAL/FAR + right down rear
  • LSRF/RSLF -> LS+RF / RS+LF missing arcs
  • RRP/RLP -> Rear plasma arcs good for some tugs and HDWs.
  • LR -> L+R arc. Can be found on mythical Tholian Snare weapons.

In 2.5.5.2, more arcs were added:

  • SFBL/SFBR -> L/R only


Switch to disable Engine Doubling

Disable Engine Doubling for all pirates. (Useful for Mods). Add AllowEngineDoubling=0 to the [Network] section of the sfc.ini to disable engine doubling for all pirates.


Resetting your SFC:OP Registry entry for your CD-Key

Doing the following will cause SFC:OP to re-ask for the CDKey.

  • Location: HKLM\\Software\\GameSpy\\CDKeys
    • Key: StarfleetCommand2, set to "43", Hex.


Other links on this site:


Development APIs


These following files are in no way official packages. These files, zipped from my build environments on my harddrive, will not recieve support in any way. I make these files available to solve problems concerning compiling with either or both EAW and OP APIs on the same machine.


SFC1 mission sources

Entire package: SFC1_scripts.zip size: 2.0MB


CoopAce package and sourcecode


Andros! package and sourcecode


Fests+ installer and sourcecode

See: [Fests+ for SFC:OP]


SFC:OP Models Tester


SFC(1) Patches


SFC:EAW Patches


SFC:OP Patches


EvilDave Missions

(all files/links here updated on 20040112)

  • EAWMissions.zip
    • EvilDave missionpack for EAW (updated: 20031001 size: 11mb)
  • NW_OPMissions.exe
    • Configurable EvilDave missionpack for OP (updated: 20040810 size: 4.1mb)
  • NW_EAWtoOP_Campaigns.zip
    • Campaign (.MCT) files for BOTH EAW for OP single-player campaigns AND EvilDave missionpacks. (updated: 20030512 size: 25kb) (for OP only)
  • EDMissionSourceCode.zip
    • Sources to EvilDave mission packs (updated: 20030228 size: 2.9mb)


Other Mission packages


SFC Modeling tools


Other/Misc files


SFC2 Server kits




Original files available for download:

   * SFC:EAW 2036 original files:
         o ftrlist.txt size: 12k
         o shiplist.txt size: 816k
         o shipnames.txt size: 228k
         o strings.txt size: 108k 
   * SFC:OP 2525 original files:
         o ftrlist.txt size: 20k
         o shiplist.txt size: 1.1MB
         o shipnames.txt size: 292k
         o strings.txt size: 120k 
   * SFC:OP 2538 original files:
         o ftrlist.txt size: 20k
         o shiplist.txt size: 1.1MB
         o shipnames.txt size: 292k
         o strings.txt size: 120k 
   * SFC:OP 25410 original files:
         o ftrlist.txt size: 20k
         o shiplist.txt size: 1.1MB
         o shipnames.txt size: 332k
         o strings.txt size: 128k
         o model.siz size: 14k 
   * SFC:OP 25412, 2550 and/or 2552 original files:
         o ftrlist.txt size: 20k
         o shiplist.txt size: 1.1MB
         o shipnames.txt size: 332k
         o strings.txt size: 128k
         o model.siz size: 14k 


FireSoul's Screenshots

   * woah.JPG, coopace development screenshot before the 32 AI ships limit was introduced. This was taken as proof that the script was now stable.
   * 1peace_OP_1.JPG ... Yes, the OP-compiled EAW campaigns work.
   * 1peace_OP_2.JPG .... really, they really do run on SFC:OP.
   * OhMyESGs.png, .. that was back in the days I was helping MagnumMan test his 'patch of day' for SFC:EAW. The point here was proof that being able to see the ESG ranges of the enemy was visible in a multiplayer game.
   * challenge.JPG, Ah memories.. .. I won against a R-CON+ with a ... F-NCL+ ... ?
   * coopace-fighters1.JPG, at one point during coopace development, I was tring to get the AI to get free updated fighters. This is a screenshot of the success. (Please note I am running away really really fast.)
   * coopace-fighters2.JPG. (THIS is what I was really running away from!)
   * double-base-construction.gif, Want to garantee SB construction on a D2 server? It's been a long time since I've done this trick, but maybe this will still work?
   * slot_2033.JPG, THIS is the slot bug. I am FireSoul.. I am NOT strafer. bleh.
   * tractored_plasma.jpg, I caught this one during OP testing. A plasma was fired at a tractored MIRV. The mirv itself was invisible, this was proof that the object was actually absent: the plasma kept tracking an unhittable object. (Although it looks like a plasma being tractored.)
   * where_is_mirv.jpg, past MIRV bugs that had been fixed. Isn't being a tester fun?
   * winex-shipedit.png. The EagleEye ShipEdit program runs under WineX.
   * winex_sfcop.png. So does SFC:OP. WineX is by TransGaming Technologies, my employer.
-->