SFC-related missions, sources, patches and misc utilities

(Andros! package and sourcecode)
 
(43 intermediate revisions by one user not shown)
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=== SFC:OP 2552 Patches and Serverkit ===
+
=== SFC Latest Patches and Serverkits ===
  
* [http://klingon.pet.dhs.org/sources_and_utils/patches/SFCOP_Patch_2500-2552.exe SFCOP_Patch_2500-2552.exe] (Size: 19.4mb)
+
==== Latest Patches ====
* [http://klingon.pet.dhs.org/sources_and_utils/patches/SFCOP_Patch_2550-2552.exe SFCOP_Patch_2550-2552.exe] (Size: 1.9mb)
+
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOPServer2552_B36.zip SFCOPServer2552_B36.zip] (size: 15.8MB)
+
  
 +
* SFC:EAW, 2.0.3.6:
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/SFC2Patch2002-2036.exe SFC2Patch2002-2036.exe]
 +
*** size: 23MB
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/SFC2Patch2033-2036.exe SFC2Patch2033-2036.exe]
 +
*** size: 2.9MB
 +
 +
* SFC:OP, 2.5.5.2:
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/SFCOP_Patch_2500-2552.exe SFCOP_Patch_2500-2552.exe]
 +
*** size: 19.4MB
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/SFCOP_Patch_2550-2552.exe SFCOP_Patch_2550-2552.exe]
 +
*** size: 1.9MB
 +
 +
* SFC, 1.0.3
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/sfc100-103.zip sfc100-103.zip] size: 4.5Mb
 +
** [http://klingon.lostexiles.net/sources_and_utils/patches/sfc1021-103.zip sfc1021-103.zip] size: 1.5Mb
 +
 +
 +
==== Latest ServerKits ====
 +
 +
* SFC:EAW 2.0.3.6 server kit
 +
** [http://klingon.lostexiles.net/sources_and_utils/SFC2Server2036.zip SFC2Server2036.zip]
 +
*** size: 12MB
 +
* SFC:OP 2.5.5.2 Beta36 server kit
 +
** [http://klingon.lostexiles.net/sources_and_utils/SFCOPServer2552_B36.zip SFCOPServer2552_B36.zip]
 +
*** size: 15.8MB
 +
 +
=== Hidden Features and Easter Eggs ===
  
 
About patch 2.5.4.10, 2.5.4.12, 2.5.5.0, 2.5.5.2:
 
About patch 2.5.4.10, 2.5.4.12, 2.5.5.0, 2.5.5.2:
Line 43: Line 68:
 
** many many many (+5000!) added real SFB-based ships
 
** many many many (+5000!) added real SFB-based ships
 
* [[SFC:EAW missions for SFC:OP]]
 
* [[SFC:EAW missions for SFC:OP]]
** EAW missions sources and EAW campaigns compiled for SFC:OP  
+
** EAW missions sources and EAW campaigns compiled for SFC:OP
  
 +
 +
 +
== SFC Sources: APIs, Mission Scripts ==
  
 
=== Development APIs ===
 
=== Development APIs ===
  
* [http://klingon.pet.dhs.org/sources_and_utils/SFC2_API_R1.3.zip SFC2_API_R1.3.zip]
+
* [http://klingon.lostexiles.net/sources_and_utils/SFC2_API_R1.3.zip SFC2_API_R1.3.zip]
 
** SFC2:EAW API from Taldren, rev1.3 (size: 5.4mb)
 
** SFC2:EAW API from Taldren, rev1.3 (size: 5.4mb)
* [http://klingon.pet.dhs.org/sources_and_utils/SFCOP_API_R2.zip SFCOP_API_R2.zip]
+
* [http://klingon.lostexiles.net/sources_and_utils/SFCOP_API_R2.zip SFCOP_API_R2.zip]
 
** SFC2:OP API from Taldren, rev2.2 (size: 5.5mb)  
 
** SFC2:OP API from Taldren, rev2.2 (size: 5.5mb)  
  
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These following files are in no way official packages. These files, zipped from my build environments on my harddrive, will not recieve support in any way. I make these files available to solve problems concerning compiling with either or both EAW and OP APIs on the same machine.
 
These following files are in no way official packages. These files, zipped from my build environments on my harddrive, will not recieve support in any way. I make these files available to solve problems concerning compiling with either or both EAW and OP APIs on the same machine.
  
* [http://klingon.pet.dhs.org/sources_and_utils/FireSoul_EAW_build_env-20031117.zip FireSoul_EAW_build_env-20031117.zip] (size: 8.7MB)
+
* [http://klingon.lostexiles.net/sources_and_utils/FireSoul_EAW_build_env-20031117.zip FireSoul_EAW_build_env-20031117.zip] (size: 8.7MB)
* [http://klingon.pet.dhs.org/sources_and_utils/FireSoul_OP_build_env-20031117.zip FireSoul_OP_build_env-20031117.zip] (size: 9.1mb)
+
* [http://klingon.lostexiles.net/sources_and_utils/FireSoul_OP_build_env-20031117.zip FireSoul_OP_build_env-20031117.zip] (size: 9.1mb)
* [http://klingon.pet.dhs.org/sources_and_utils/ShipList.20050118.zip ShipList.20050118.zip]
+
* [http://klingon.lostexiles.net/sources_and_utils/ShipList.20050118.zip ShipList.20050118.zip]
 
** modified ShipList API to allow access to fighters and PFs list generation. This modification from MagnumMan's SLAPI also contains Enhanced Shiplist support (OP+4.0 only, as far as I can tell). For OP, useful with mSetFighters function. (size: 570Kb) (Can be used with either API. It's smart enough to detect.)
 
** modified ShipList API to allow access to fighters and PFs list generation. This modification from MagnumMan's SLAPI also contains Enhanced Shiplist support (OP+4.0 only, as far as I can tell). For OP, useful with mSetFighters function. (size: 570Kb) (Can be used with either API. It's smart enough to detect.)
* [http://klingon.pet.dhs.org/sources_and_utils/firesoul_shiplist_support_perl_scripts.zip firesoul_shiplist_support_perl_scripts.zip]
+
* [http://klingon.lostexiles.net/sources_and_utils/firesoul_shiplist_support_perl_scripts.zip firesoul_shiplist_support_perl_scripts.zip]
** perl script I used to help me debug my OP+ shiplist. There are scripts in there to detect "???" for shipnames, refits and missing names for ship classes.  
+
** perl script I used to help me debug my OP+ shiplist. There are scripts in there to detect "???" for shipnames, refits and missing names for ship classes.
 +
 
  
  
 
=== SFC1 mission sources ===
 
=== SFC1 mission sources ===
  
Entire package: [http://klingon.pet.dhs.org/sources_and_utils/SFC1_scripts.zip SFC1_scripts.zip] size: 2.0MB
+
Entire package: [http://klingon.lostexiles.net/sources_and_utils/SFC1_scripts.zip SFC1_scripts.zip] size: 2.0MB
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Federation.zip Federation.zip] size: 204k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Federation.zip Federation.zip] size: 204k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Generic.zip Generic.zip] size: 236k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Generic.zip Generic.zip] size: 236k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Gorn.zip Gorn.zip] size: 164k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Gorn.zip Gorn.zip] size: 164k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Hydran.zip Hydran.zip] size: 116k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Hydran.zip Hydran.zip] size: 116k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Klingon.zip Klingon.zip] size: 220k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Klingon.zip Klingon.zip] size: 220k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Lyran.zip Lyran.zip] size: 168k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Lyran.zip Lyran.zip] size: 168k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Multiplayer.zip Multiplayer.zip] size: 100k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Multiplayer.zip Multiplayer.zip] size: 100k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Romulan.zip Romulan.zip] size: 216k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Romulan.zip Romulan.zip] size: 216k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Tutorial.zip Tutorial.zip] size: 212k
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Tutorial.zip Tutorial.zip] size: 212k
* [http://klingon.pet.dhs.org/sources_and_utils/sfc1/Unique.zip Unique.zip] size: 156k  
+
* [http://klingon.lostexiles.net/sources_and_utils/sfc1/Unique.zip Unique.zip] size: 156k
 +
 
 +
 
 +
 
 +
=== SFC2 Mission Sources ===
 +
 
 +
==== Taldren Mission Sources ====
 +
 
 +
* SFC2 EAW:
 +
** [http://klingon.lostexiles.net/EAW_missions/SFC2_EAW_Scripts.zip SFC2_EAW_Scripts.zip]
 +
*** Taldren's pristine sources for the SFC:EAW scripts
 +
*** size: 8.4MB
 +
 
 +
* SFC2 OP:
 +
** [http://klingon.lostexiles.net/sources_and_utils/OP_Scripts.zip OP_Scripts.zip]
 +
*** Taldren's pristine sources for the SFC:OP scripts
 +
*** size: 4.9MB
 +
 
 +
 
 +
==== Sources to missions ported to SFC:OP ====
 +
 
 +
* [http://klingon.lostexiles.net/EAW_missions/eaw_campaigns_for_OP_Scripts-20030330.zip eaw_campaigns_for_OP_Scripts-20030330.zip]
 +
** sources to the updated SFC:EAW missions, in an OP build environment. (size: 16.4mb)
 +
 
  
  
 
=== CoopAce package and sourcecode ===
 
=== CoopAce package and sourcecode ===
  
* [http://klingon.pet.dhs.org/sources_and_utils/coop-ace-4.0.exe coop-ace-4.0.exe]
+
See: [[Co-op Ace for SFC:EAW and SFC:OP]]
** for both SFC:EAW and SFC:OP, size: 407KB
+
 
* [http://klingon.pet.dhs.org/sources_and_utils/Mul_CoopAce.321.20040727.zip Mul_CoopAce.321.20040727.zip] size: 496k
+
** requires [http://klingon.pet.dhs.org/sources_and_utils/ShipList.20031117.zip ShipList.20031117.zip] to build. Can be compiled for both EAW and OP.
+
  
  
 
=== Andros! package and sourcecode ===
 
=== Andros! package and sourcecode ===
  
* [http://klingon.pet.dhs.org/sources_and_utils/Mul_Andros.scr Mul_Andros.scr]
+
* [http://klingon.lostexiles.net/sources_and_utils/Mul_Andros.scr Mul_Andros.scr]
 
** for SFC:OP with OP+ 4.1  size: 446464 Bytes
 
** for SFC:OP with OP+ 4.1  size: 446464 Bytes
* [http://klingon.pet.dhs.org/sources_and_utils/Mul_Andros_1_01.20110501.zip Mul_Andros_1_01.20110501.zip]
+
* [http://klingon.lostexiles.net/sources_and_utils/Mul_Andros_1_01.20110501.zip Mul_Andros_1_01.20110501.zip]
** for SFC:OP with OP+ 4.1  size: 103056 Bytes  
+
** for SFC:OP with OP+ 4.1  size: 103056 Bytes
 
+
  
 
=== Fests+ installer and sourcecode ===
 
=== Fests+ installer and sourcecode ===
  
See: [Fests+ for SFC:OP]
+
See: [[Fests+ for SFC:OP]]
 +
 
  
  
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* Standard version, 1 race at a time:
 
* Standard version, 1 race at a time:
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_models.scr Ski_test_models.scr] size: 470kb (Version 1.23, 20040627)
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_models.scr Ski_test_models.scr] size: 470kb (Version 1.23, 20040627)
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_models-20040627.zip Ski_test_models-20040627.zip] size: 72kb (sources)  
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_models-20040627.zip Ski_test_models-20040627.zip] size: 72kb (sources)  
 
* Complete test version, all models tested in a single run:
 
* Complete test version, all models tested in a single run:
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_all_models.scr Ski_test_all_models.scr] size: 470kb (Version 1.00, 20040714)
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_all_models.scr Ski_test_all_models.scr] size: 470kb (Version 1.00, 20040714)
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_all_models-20040714.zip Ski_test_all_models-20040714.zip] size: 77kb (sources)  
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_all_models-20040714.zip Ski_test_all_models-20040714.zip] size: 77kb (sources)  
 
* Test all bases' models, all in a single run:
 
* Test all bases' models, all in a single run:
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_bases_models.scr Ski_test_bases_models.scr] size: 470kb (Version 1.00, 20040714)
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_bases_models.scr Ski_test_bases_models.scr] size: 470kb (Version 1.00, 20040714)
** [http://klingon.pet.dhs.org/sources_and_utils/models_testers/Ski_test_bases_models-20040714.zip Ski_test_bases_models-20040714.zip] size: 90kb (sources)  
+
** [http://klingon.lostexiles.net/sources_and_utils/models_testers/Ski_test_bases_models-20040714.zip Ski_test_bases_models-20040714.zip] size: 90kb (sources)
 +
 
 +
 
 +
 
 +
=== EvilDave Missions ===
 +
''(all files/links here updated on 20040112)''
 +
 
 +
* [http://klingon.lostexiles.net/sources_and_utils/EvilDave/EAWMissions.zip EAWMissions.zip]
 +
** EvilDave missionpack for EAW (updated: 20031001 size: 11mb)
 +
* [http://klingon.lostexiles.net/sources_and_utils/EvilDave/NW_OPMissions.exe NW_OPMissions.exe]
 +
** Configurable EvilDave missionpack for OP (updated: 20040810 size: 4.1mb)
 +
* [http://klingon.lostexiles.net/sources_and_utils/EvilDave/NW_EAWtoOP_Campaigns.zip NW_EAWtoOP_Campaigns.zip]
 +
** Campaign (.MCT) files for BOTH EAW for OP single-player campaigns AND EvilDave missionpacks. (updated: 20030512 size: 25kb) (for OP only)
 +
* [http://klingon.lostexiles.net/sources_and_utils/EvilDave/EDMissionSourceCode.zip EDMissionSourceCode.zip]
 +
** Sources to EvilDave mission packs (updated: 20030228 size: 2.9mb)
 +
 
 +
 
 +
 
 +
=== Other Mission packages ===
 +
 
 +
* [http://klingon.lostexiles.net/sources_and_utils/TraceyG_OP_missions_v4-1.zip TraceyG_OP_missions_v4-1.zip]
 +
** TraceyG's Missions for OP, version 4.1 (size: 2.5mb)
 +
* [http://klingon.lostexiles.net/sources_and_utils/EEK-OP221.exe EEK-OP221.exe]
 +
** Karnak's EEK missions v2.21, for OP (size: 7.2mb, updated 20041013)
 +
* [http://klingon.lostexiles.net/sources_and_utils/EAW_campaigns+NW+TraceyG+EEK.zip EAW_campaigns+NW+TraceyG+EEK.zip]
 +
** Single player .MCT files for complex campaigns. (size: 25kb)
  
  
=== SFC(1) Patches ===
 
  
* [http://klingon.pet.dhs.org/sources_and_utils/patches/sfc100-103.zip sfc100-103.zip] size: 4.5Mb
+
== Misc Tools and Files ==
* [http://klingon.pet.dhs.org/sources_and_utils/patches/sfc1021-103.zip sfc1021-103.zip] size: 1.5Mb
+
  
 +
=== SFC Modeling tools ===
  
=== SFC:EAW Patches ===
+
* [http://klingon.lostexiles.net/sources_and_utils/Modeling/SFC_mod_viewer.zip SFC Models viewer]
 +
** Size: 228kb
 +
* [http://klingon.lostexiles.net/sources_and_utils/Modeling/3DSMaxR3SFCImpExpPublicRelease.zip 3dsMax R3 SFC .MOD format plugin]
 +
** Size: 52kb
 +
* [http://klingon.lostexiles.net/sources_and_utils/Modeling/3DSMaxR4SFCImpExpPublicRelease.zip 3dsMax R4 (and R5) SFC .MOD format plugin]
 +
** Size: 22kb
 +
* [http://klingon.lostexiles.net/sources_and_utils/Modeling/SFC_tutorial-creating_break_models-DIVX.avi SFC_tutorial-creating_break_models-DIVX.avi]
 +
** Size: 14mb, by Joker
 +
* [http://klingon.lostexiles.net/sources_and_utils/Modeling/SFC_tutorial-texturing_and_illumination-DIVX.avi SFC_tutorial-texturing_and_illumination-DIVX.avi]
 +
** Size: 32mb, by Joker
  
* CURRENT, 2.0.3.6:
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2002-2036.exe SFC2Patch2002-2036.exe] size: 23MB
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2033-2036.exe SFC2Patch2033-2036.exe] size: 2.9MB
 
  
* 2.0.3.3
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2002-2033.exe SFC2Patch2002-2033.exe] size: 24.5MB
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2013-2033.exe SFC2Patch2013-2033.exe] size: 16.6MB
 
* 2.0.1.3
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2002-2013.exe SFC2Patch2002-2013.exe] size: 23.6MB
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2007-2013.exe SFC2Patch2007-2013.exe] size: 17.9MB
 
* 2.0.0.7
 
** [http://klingon.pet.dhs.org/sources_and_utils/patches/SFC2Patch2002-2007.exe SFC2Patch2002-2007.exe] size: 24.5MB
 
  
 +
== Other/Misc SFC files ==
  
=== SFC:OP Patches ===
+
=== Other Useful Downloads ===
  
    * CURRENT, 2552:SFCOP_Patch_2500-2552.exe, SFCOP_Patch_2550-2552.exe
+
* [http://klingon.lostexiles.net/sources_and_utils/EzINI.exe EzINI.exe] v2.0
    * 2550:SFCOP_Patch_2500-2550.exe, SFCOP_Patch_25412-2550.exe
+
** size: 284Kb
    * 25412:SFCOP_Patch_2500-25412.exe, SFCOP_Patch_2538-25412.exe, SFCOP_Patch_25410-25412.exe size: 19.4MB, 1.9mb, 1.8mb
+
* [http://klingon.lostexiles.net/sources_and_utils/ShipEditv30202.zip ShipEdit v3.02.02 for SFC:EAW]
    * 25410:SFCOP_Patch_2500-25410.exe, SFCOP_Patch_2538-25410.exe, size: 19.4MB, 2.1mb
+
** size: 6.3Mb
    * 2538:SFCOP_Patch_2500-2538.exe, SFCOP_Patch_2525-2538.exe, size: 19.4MB, 2.4mb
+
* [http://klingon.lostexiles.net/sources_and_utils/SE39902bPword.zip ShipEdit v3.99.02 beta]
    * 2525:SFCOP_Patch_2500-2525.exe, SFCOP_Patch_2501-2525.exe, size: 21.4MB, 10.5mb
+
** for SFC:OP
 +
** Requires ShipEdit v3.02.02
 +
** size: 2.6Mb
 +
* [http://klingon.lostexiles.net/sources_and_utils/EAW_Sulu_Bonus_missions.zip EAW_Sulu_Bonus_missions.zip]
 +
** Recompiled for SFC:OP
 +
** size: 496k
 +
* [http://klingon.lostexiles.net/sources_and_utils/Bonus.exe Bonus.exe]
 +
** Taldren's Bonus missions for SFC:OP
 +
** size: 65Kb
 +
* [http://klingon.lostexiles.net/sources_and_utils/Comparator.exe Comparator.exe]
 +
** MagnumMan's Shiplist Comparator for EAW and OP
 +
** size: 163kb
 +
* [http://klingon.lostexiles.net/sources_and_utils/GAW_Models.zip GAW_Models.zip]
 +
** Additional models, released from Taldren
 +
** size: 11.1mb
  
 +
=== Original shiplist files available for download ===
  
EvilDave Missions:
+
* SFC:EAW 2036 original files:
(all files/links here updated on 20040112)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/eaw/2036/shiplist.txt shiplist.txt] size: 816K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/eaw/2036/strings.txt strings.txt] size: 108K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/eaw/2036/ftrlist.txt ftrlist.txt] size: 12K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/eaw/2036/shipnames.txt shipnames.txt] size: 228K
  
    * EAWMissions.zip -- EvilDave missionpack for EAW (updated: 20031001 size: 11mb)
+
* SFC:OP 25412, 2550 and/or 2552 original files:
    * NW_OPMissions.exe -- Current -- Configurable EvilDave missionpack for OP (updated: 20040810 size: 4.1mb)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25412/shiplist.txt shiplist.txt] size: 1.1M
    * NW_EAWtoOP_Campaigns.zip -- Campaign (.MCT) files for BOTH EAW for OP single-player campaigns AND EvilDave missionpacks. (updated: 20030512 size: 25kb) (for OP only)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25412/model.siz model.siz] size: 16K
    * EDMissionSourceCode.zip -- Sources to EvilDave mission packs (updated: 20030228 size: 2.9mb)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25412/strings.txt strings.txt] size: 128K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25412/ftrlist.txt ftrlist.txt] size: 20K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25412/shipnames.txt shipnames.txt] size: 332K
  
 +
* SFC:OP 25410 original files:
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/shiplist.txt shiplist.txt] size: 1.1M
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/bpvdata.ini bpvdata.ini] size: 4.0K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/model.siz model.siz] size: 16K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/strings.txt strings.txt] size: 128K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/quicktips.txt quicktips.txt] size: 128K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/bindings.ini bindings.ini] size: 4.0K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/ftrlist.txt ftrlist.txt] size: 20K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/aaStrings.txt aaStrings.txt] size: 384K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/25410/shipnames.txt shipnames.txt] size: 332K
  
Other Mission packages:
+
* SFC:OP 2538 original files:
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2538/shiplist.txt shiplist.txt] size: 1.1M
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2538/strings.txt strings.txt] size: 120K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2538/ftrlist.txt ftrlist.txt] size: 20K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2538/shipnames.txt shipnames.txt] size: 292K
  
    * TraceyG_OP_missions_v4-1.zip, TraceyG's Missions for OP, version 4.1 (size: 2.5mb)
+
* SFC:OP 2525 original files:
    * EEK-OP221.exe, Karnak's EEK missions v2.21, for OP (size: 7.2mb, updated 20041013)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2525/shiplist.txt shiplist.txt] size: 1.1M
    * EAW_campaigns+NW+TraceyG+EEK.zip, Single player .MCT files for complex campaigns. (size: 25kb)
+
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2525/strings.txt strings.txt] size: 120K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2525/ftrlist.txt ftrlist.txt] size: 20K
 +
** [http://klingon.lostexiles.net/sources_and_utils/orig/op/2525/shipnames.txt shipnames.txt] size: 292K
  
  
SFC Modeling tools
+
=== FireSoul's Screenshots ===
  
    * SFC Models viewer (Size: 228kb)
+
* [http://klingon.lostexiles.net/screenshots/woah.JPG woah.JPG]
    * 3dsMax R3 SFC .MOD format plugin (Size: 52kb)
+
** coopace development screenshot before the 32 AI ships limit was introduced. This was taken as proof that the script was now stable.
    * 3dsMax R4 (and R5) SFC .MOD format plugin (Size: 22kb)
+
    * SFC_tutorial-creating_break_models-DIVX.avi (Size: 14mb, by Joker)
+
    * SFC_tutorial-texturing_and_illumination-DIVX.avi (Size: 32mb, by Joker)
+
  
 +
* [http://klingon.lostexiles.net/screenshots/1peace_OP_1.JPG 1peace_OP_1.JPG]
 +
** ... Yes, the OP-compiled EAW campaigns work.
  
Other/Misc files:
+
* [http://klingon.lostexiles.net/screenshots/1peace_OP_2.JPG 1peace_OP_2.JPG]
 +
** .... really, they really do run on SFC:OP.
  
    * EzINI installer size: 2.4Mb
+
* [http://klingon.lostexiles.net/screenshots/OhMyESGs.png OhMyESGs.png]
    * ShipEdit v3.02.02 for SFC:EAW size: 6.3Mb
+
** .. that was back in the days I was helping MagnumMan test his 'patch of day' for SFC:EAW. The point here was proof that being able to see the ESG ranges of the enemy was visible in a multiplayer game.
    * ShipEdit v3.99.02 beta, for SFC:OP. (Requires ShipEdit v3.02.02) size: 2.6Mb
+
    * EAW_Sulu_Bonus_missions.zip size: 496k
+
    * OP_Scripts.zip size: 4.9MB (Taldren's pristine sources for the SFC:OP scripts)
+
    * Bonus.exe size: 65Kb (Taldren's Bonus missions for SFC:OP)
+
    * Comparator.exe size: 163kb (MagnumMan's Shiplist Comparator for EAW and OP)
+
    * GAW_Models.zip size: 11.1mb (Additional models, released from Taldren)
+
  
 +
* [http://klingon.lostexiles.net/screenshots/challenge.JPG challenge.JPG]
 +
** Ah memories.. .. I won against a R-CON+ with a ... F-NCL+ ... ?
  
SFC2 Server kits:
+
* [http://klingon.lostexiles.net/screenshots/coopace-fighters1.JPG coopace-fighters1.JPG]
 +
** at one point during coopace development, I was tring to get the AI to get free updated fighters. This is a screenshot of the success. (Please note I am running away really really fast.)
  
    * SFC2Server2036.zip, SFC:EAW server kit (size: 12MB)
+
* [http://klingon.lostexiles.net/screenshots/coopace-fighters2.JPG coopace-fighters2.JPG]
    * SFCOPServer2538.zip, SFC:OP server kit, includes latest .EXE (size: 15.8MB updated: 20030324)
+
** (THIS is what I was really running away from!)
    * SFCOPServer25410.zip (size: 25.3MB)
+
    * SFCOPServer25412.zip (size: 25.3MB)
+
    * SFCOPServer2550.zip (size: 25.3MB)
+
    * SFCOPServer2552_B36.zip (size: 15.8MB)  
+
  
 +
* [http://klingon.lostexiles.net/screenshots/double-base-construction.gif double-base-construction.gif]
 +
** Want to guarantee SB construction on a D2 server? It's been a long time since I've done this trick, but maybe this will still work?
  
Original files available for download:
+
* [http://klingon.lostexiles.net/screenshots/slot_2033.JPG slot_2033.JPG]
 +
** THIS is the slot bug. I am FireSoul.. I am NOT strafer. bleh.
  
    * SFC:EAW 2036 original files:
+
* [http://klingon.lostexiles.net/screenshots/tractored_plasma.jpg tractored_plasma.jpg]
          o ftrlist.txt size: 12k
+
** I caught this one during OP testing. A plasma was fired at a tractored MIRV. The mirv itself was invisible, this was proof that the object was actually absent: the plasma kept tracking an unhittable object. (Although it looks like a plasma being tractored.)
          o shiplist.txt size: 816k
+
          o shipnames.txt size: 228k
+
          o strings.txt size: 108k
+
    * SFC:OP 2525 original files:
+
          o ftrlist.txt size: 20k
+
          o shiplist.txt size: 1.1MB
+
          o shipnames.txt size: 292k
+
          o strings.txt size: 120k
+
    * SFC:OP 2538 original files:
+
          o ftrlist.txt size: 20k
+
          o shiplist.txt size: 1.1MB
+
          o shipnames.txt size: 292k
+
          o strings.txt size: 120k
+
    * SFC:OP 25410 original files:
+
          o ftrlist.txt size: 20k
+
          o shiplist.txt size: 1.1MB
+
          o shipnames.txt size: 332k
+
          o strings.txt size: 128k
+
          o model.siz size: 14k
+
    * SFC:OP 25412, 2550 and/or 2552 original files:
+
          o ftrlist.txt size: 20k
+
          o shiplist.txt size: 1.1MB
+
          o shipnames.txt size: 332k
+
          o strings.txt size: 128k
+
          o model.siz size: 14k
+
  
 +
* [http://klingon.lostexiles.net/screenshots/where_is_mirv.jpg where_is_mirv.jpg]
 +
** past MIRV bugs that had been fixed. Isn't being a tester fun?
  
FireSoul's Screenshots
+
* [http://klingon.lostexiles.net/screenshots/winex-shipedit.png winex-shipedit.png]
 +
** The EagleEye ShipEdit program runs under WineX.
  
    * woah.JPG, coopace development screenshot before the 32 AI ships limit was introduced. This was taken as proof that the script was now stable.
+
* [http://klingon.lostexiles.net/screenshots/winex_sfcop.png winex_sfcop.png]
    * 1peace_OP_1.JPG ... Yes, the OP-compiled EAW campaigns work.
+
** So does SFC:OP. WineX is by TransGaming Technologies, my ex-employer. WineX is called Cedega, today.
    * 1peace_OP_2.JPG .... really, they really do run on SFC:OP.
+
    * OhMyESGs.png, .. that was back in the days I was helping MagnumMan test his 'patch of day' for SFC:EAW. The point here was proof that being able to see the ESG ranges of the enemy was visible in a multiplayer game.
+
    * challenge.JPG, Ah memories.. .. I won against a R-CON+ with a ... F-NCL+ ... ?
+
    * coopace-fighters1.JPG, at one point during coopace development, I was tring to get the AI to get free updated fighters. This is a screenshot of the success. (Please note I am running away really really fast.)
+
    * coopace-fighters2.JPG. (THIS is what I was really running away from!)
+
    * double-base-construction.gif, Want to garantee SB construction on a D2 server? It's been a long time since I've done this trick, but maybe this will still work?
+
    * slot_2033.JPG, THIS is the slot bug. I am FireSoul.. I am NOT strafer. bleh.
+
    * tractored_plasma.jpg, I caught this one during OP testing. A plasma was fired at a tractored MIRV. The mirv itself was invisible, this was proof that the object was actually absent: the plasma kept tracking an unhittable object. (Although it looks like a plasma being tractored.)
+
    * where_is_mirv.jpg, past MIRV bugs that had been fixed. Isn't being a tester fun?
+
    * winex-shipedit.png. The EagleEye ShipEdit program runs under WineX.
+
    * winex_sfcop.png. So does SFC:OP. WineX is by TransGaming Technologies, my employer.
+

Latest revision as of 15:22, 5 July 2017

Contents

[edit] SFC-related Sources, packages, patches and utilities

[edit] SFC Latest Patches and Serverkits

[edit] Latest Patches


[edit] Latest ServerKits

[edit] Hidden Features and Easter Eggs

About patch 2.5.4.10, 2.5.4.12, 2.5.5.0, 2.5.5.2: There are 2 hidden features introduced in 25410. This is how you use them.


[edit] New Arcs

Edit the shiplist and put in these arcs where you want them.

  • FALX/FARX -> FAL/FAR + right down rear
  • LSRF/RSLF -> LS+RF / RS+LF missing arcs
  • RRP/RLP -> Rear plasma arcs good for some tugs and HDWs.
  • LR -> L+R arc. Can be found on mythical Tholian Snare weapons.

In 2.5.5.2, more arcs were added:

  • SFBL/SFBR -> L/R only


[edit] Switch to disable Engine Doubling

Disable Engine Doubling for all pirates. (Useful for Mods). Add AllowEngineDoubling=0 to the [Network] section of the sfc.ini to disable engine doubling for all pirates.


[edit] Resetting your SFC:OP Registry entry for your CD-Key

Doing the following will cause SFC:OP to re-ask for the CDKey.

  • Location: HKLM\\Software\\GameSpy\\CDKeys
    • Key: StarfleetCommand2, set to "43", Hex.


Other links on this site:


[edit] SFC Sources: APIs, Mission Scripts

[edit] Development APIs


These following files are in no way official packages. These files, zipped from my build environments on my harddrive, will not recieve support in any way. I make these files available to solve problems concerning compiling with either or both EAW and OP APIs on the same machine.


[edit] SFC1 mission sources

Entire package: SFC1_scripts.zip size: 2.0MB


[edit] SFC2 Mission Sources

[edit] Taldren Mission Sources

  • SFC2 OP:
    • OP_Scripts.zip
      • Taldren's pristine sources for the SFC:OP scripts
      • size: 4.9MB


[edit] Sources to missions ported to SFC:OP


[edit] CoopAce package and sourcecode

See: Co-op Ace for SFC:EAW and SFC:OP


[edit] Andros! package and sourcecode

[edit] Fests+ installer and sourcecode

See: Fests+ for SFC:OP


[edit] SFC:OP Models Tester


[edit] EvilDave Missions

(all files/links here updated on 20040112)

  • EAWMissions.zip
    • EvilDave missionpack for EAW (updated: 20031001 size: 11mb)
  • NW_OPMissions.exe
    • Configurable EvilDave missionpack for OP (updated: 20040810 size: 4.1mb)
  • NW_EAWtoOP_Campaigns.zip
    • Campaign (.MCT) files for BOTH EAW for OP single-player campaigns AND EvilDave missionpacks. (updated: 20030512 size: 25kb) (for OP only)
  • EDMissionSourceCode.zip
    • Sources to EvilDave mission packs (updated: 20030228 size: 2.9mb)


[edit] Other Mission packages


[edit] Misc Tools and Files

[edit] SFC Modeling tools


[edit] Other/Misc SFC files

[edit] Other Useful Downloads

[edit] Original shiplist files available for download


[edit] FireSoul's Screenshots

  • woah.JPG
    • coopace development screenshot before the 32 AI ships limit was introduced. This was taken as proof that the script was now stable.
  • OhMyESGs.png
    • .. that was back in the days I was helping MagnumMan test his 'patch of day' for SFC:EAW. The point here was proof that being able to see the ESG ranges of the enemy was visible in a multiplayer game.
  • challenge.JPG
    • Ah memories.. .. I won against a R-CON+ with a ... F-NCL+ ... ?
  • coopace-fighters1.JPG
    • at one point during coopace development, I was tring to get the AI to get free updated fighters. This is a screenshot of the success. (Please note I am running away really really fast.)
  • double-base-construction.gif
    • Want to guarantee SB construction on a D2 server? It's been a long time since I've done this trick, but maybe this will still work?
  • slot_2033.JPG
    • THIS is the slot bug. I am FireSoul.. I am NOT strafer. bleh.
  • tractored_plasma.jpg
    • I caught this one during OP testing. A plasma was fired at a tractored MIRV. The mirv itself was invisible, this was proof that the object was actually absent: the plasma kept tracking an unhittable object. (Although it looks like a plasma being tractored.)
  • winex_sfcop.png
    • So does SFC:OP. WineX is by TransGaming Technologies, my ex-employer. WineX is called Cedega, today.
-->